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Full text of "XBOX Manual: The House Of The Dead 3"

Safety Information 

About Photosensitive Seizures 

A very small percentage of people may experience a seizure when exposed to 
certain visual images, including flashing lights or patterns that may appear in 
video games. Even people who have no history of seizures or epilepsy may 
have an undiagnosed condition that can cause these "photosensitive epileptic 
seizures" while watching video games. 

These seizures may have a variety of symptoms including: lightheadedness, 
altered vision, eye or face twitching, jerking or shaking of arms or legs, disorien- 
tation, confusion, or momentary loss of awareness. Seizures may also cause loss 
of consciousness or convulsions that can lead to injury from falling down or 
striking nearby objects. 

Immediately stop playing and consult a doctor if you experience any of these 
symptoms. Parents should watch for or ask their children about the above 
symptoms — children and teenagers are more likely than adults to experience 
these seizures. 

The risk of photosensitive epileptic seizures may be reduced by sitting farther 
from the television screen, using a smaller television screen, playing in a well-lit 
room, and not playing when you are drowsy or fatigued. 

If you or any of your relatives have a history of seizures or epilepsy, consult a 
doctor before playing. 

Other Important Health and Safety Information. The Xbox Instruction 
Manual contains important safety and health information that you should read 
and understand before using this software. 



Avoid Damage to Your Television 

Do not use with certain televisions. Some televisions, especially front- or 
rear-projection types, can be damaged if any video games, including Xbox 
games, are played on them. Static images presented during the normal course of 
game play may "burn in" to the screen, causing a permanent shadow of the 
static image to appear at all times, even when video games are not being played. 
Similar damage may occur from static images created when placing a video game 
on hold or pause. Consult your television owner's manual to determine if video 
games can be safely played safely on your set. If you are unable to find this 
information in the owner's manual, contact your television dealer or the 
manufacturer to determine if video games can be played safely on your set. 

Unauthorized copying, reverse engineering, transmission, public performance, 
rental, pay for play, or circumvention of copy protection is strictly prohibited. 



THE HOUSE OF THE DEAD H 



TABLE OF CONTENTS 



Thank you for purchasing "The House of The Dead™ III". Please note that this 
software is designed only for use with the Xbox™ Video Game System. Be sure to 
read the instruction manual thoroughly before you start playing. 



BASIC CONTROLS 4 

LIGHT GUN CONTROLS 5 

LIGHT GUN CALIBRATION 7 

STORY 8 

CHARACTERS 9 

THE GAME SCREEN 12 

GETTING STARTED 13 

SURVIVAL MODE 14 

TIME ATTACK MODE 16 

THE MOVIE 17 

OPTIONS 18 

SAVE/LOAD/ITEMS 21 

MONSTER FILE 22 

THE HOUSE OF THE DEAD™ 2 24 

STORY 24 

THE CHARACTERS 25 

BASIC CONTROLS/LIGHT GUN CONTROLS 27 

BRANCHING STORY SYSTEM 28 

THE GAME SCREEN 29 

GETTING STARTED 30 

ARCADE MODE 31 

ORIGINAL MODE 32 

TRAINING MODE 34 

BOSS MODE/RANKINGS 35 

ITEMS 36 

MONSTER FILE 38 



SAVING GAMES 

This game's backup feature is designed to be used with the Xbox™ 
internal hard disk unit. It is not compatible with the Memory Unit (MU) 
(sold separately). 



USING THE XBOX CONTROLLER 



1. Set up your Xbox video game system by following the instructions in the Xbox 
Instruction Manual. 

2. Press the power button and the status indicator light will light up. 

3. Press the eject button and the disc tray will open. 

4. Place The House of the Dead™ III disc on the disc tray with the label facing up and 
close the disc tray. 

5. Follow the on-screen instructions and refer to this manual for more information 
about playing The House of the Dead™ III. 



Right trigger 



Expansion slot A 




Left trigger 



Expansion slot B 



Disc tray 




Controller port 1 
Controller port 2 



Controller port 4 
1 — Controller port 3 



Power button 



Avoiding Damage to Discs or the Disc Drive 

To avoid damage to discs or the disc drive: 

• Insert only Xbox-compatible discs into the disc drive. 

• Never use oddly shaped discs, such as star-shaped or heart-shaped discs. 

• Do not leave a disc in the Xbox console for extended periods when not in use. 

• Do not move the Xbox console while the power is on and a disc is inserted. 

• Do not apply labels, stickers, or other foreign objects to discs. 



Left 
thumbstick 

Directional 
pad 




BACK button START button 



White button 
Black button 

Y button 
B button 
X button 
A button 



Right 
thumbstick 



1. Insert the Xbox Controller into any controller port on the front of the Xbox console. 
For multiple players, connect additional controllers to available controller ports. 

2. Insert any expansion devices (for example, Xbox Memory Unit) into controller 
expansion slots as appropriate. 

3. Follow the on-screen instructions and refer to this manual for more information 
about using Xbox Controller to play The House of the Dead™ III. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



BASIC CONTROLS 



"The House of the Dead™ III" is a game for 1-2 players. Xbox Controllers 
should be connected to controller ports 1 and 2 of the Xbox console. See 
below for a detailed explanation of the controls. 



Menu/Options Screen 



LIGHT GUN CONTROLS 



The House of the Dead™ III is also compatible with a Light Gun (Blaster, sold 
separately from Mad Catz, Inc.). 

X button Y button 

(Other side: Black button) (Other side: White button) 



Directional pad/Left thumbstick 


Move cursor 




© button/START button 


Select 




© button/BACK button 


Cancel/Return to previous screen 






** 


Select item 






«-► 


Change item 






During The Game 




START button 


Start/Pause/Cancel event 




Directional pad/Left thumbstick 


Move crosshair 




O button 


Fire 




B33 


Reload 




© button 


Increase speed of crosshair movement | 




O button 


Center crosshair 




Left trigger 


Fire 




Right trigger 


Reload 



Directional 
pad 



* When turning the Xbox on, please do not move the left and right thumbsticks 
as well as the Left trigger and Right trigger. The calibration of the position 
cannot be performed properly and it may cause malfunction. 





START 
button 

BACK 
button 



Y button 



Expansion slot A 



Note: The MadCatz Blaster light gun and other light guns are compatible with 
analog and digital NTSC TV's that operate in the range of 60Hz and 480i. 
However, some light guns may not operate correctly with HDTV, progressive scan, 
projection, or line-doubler TV's. Please check the light gun instruction manual for 
NTSC TV compatibility. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



LIGHT GUN CONTROLS 



LIGHT GUN CALIBRATION 



Menu/Options Screen 



Directional pad 



Tngger/START button 



button/BACK button 



Move cursor 



Select 



Cancel/Return to previous screen 



Select item 



Whenever you connect the Light Gun to a specific controller port for the first time, 
press the Start Button on the Light Gun during the Title Screen to enter the Light 
Gun Calibration Screen. This screen can also be accessed from the Light Gun 
Settings Menu in Options. 



1. Point the Light Gun at your TV screen. A 
target will be displayed at the center of the 
screen. Aim and shoot at it. 



Change item 



During The Game 



START button 



Start/Pause/Cancel event 



Fire 



Light Gun CALIBRATION 


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Light Gun CALIBRATION 

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2. Next, the target will be displayed at the 
top left corner of the screen. Aim and 
shoot at it. 



Light Gun CALIBRATION 

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3. When you point the Light Gun at the 
screen, the gunsight will appear, moving 
towards wherever the Light Gun is aimed at 
within the screen. Press the Start Button to 
confirm. If you do not confirm, aim at the 
screen and shoot to repeat the steps. 



* If possible, shoot directly in front of the screen rather than diagonally. 

* When calibrating, do so at close range. Attempting to calibrate the Light Gun from 
a distance may result in operation problems. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



STORY 



CHARACTERS 



December 1998 

The Curien Mansion incident.. .no one could imagine the true horrors 

contained within the original "House of the Dead." 

Motivated by madness, Dr. Curien nearly succeeded in bringing chaos to the world. 

But in the end, it was Dr. Curien himself who lost his life at the hands of his own 

scientific masterpiece: "TypeOO Magician." 

This incident was brought to a close through the diligent work of AMS agents 

Thomas Rogan and G. 

February 2002 

Strange events and violent rioting compel AMS agents 

to return to action in a town of terrorized citizens. 

Amidst the chaos, a mysterious figure named Goldman steps forward 

to take responsibility. Due to obvious similarities 

with the original "House of the Dead" case, AMS agents James and Gary are 

dispatched to put an end to the madness, and they seem to succeed... 

One day in 2002 

Breaking news: "Bizarre occurrences are taking place within countries 

throughout the world. The national government is taking action to funnel 

all available resources to the task of discovering the cause 

of these occurrences and the origin of the evil creatures..." 

2003 

Plummeting toward collapse, the world teeters on the edge of oblivion. 

Horrific phenomenons are now taking place everywhere bringing disorder and chaos 

as paranoid citizens fight for the means to survive. It isn't long 

before this chain of events has succeeded in bringing the world to its knees... 

Sixteen years later... 

October 2019 

Survivors identify the EFI Research Facility as the force behind the world collapse. 

Recognizing the urgency of the situation, authorities send in former AMS agent 

Thomas Rogan. But mere moments into the mission, contact with Rogan is lost. 

October 31, 2019 

Desperate for answers, G and Lisa Rogan arrive at the EFI Research Facility 

in an effort to locate Thomas Rogan and his team. 

Beguiled by their apocalyptic surroundings, one seeks a friend 

while the other seeks a father. The astonishing facts, previously concealed, 

now propel both agents toward an unexpected confrontation, 

and a conclusion that will change the earth forever. 

TRUE HORROR LIES HERE 



The incident at Curien mansion: 

A three-day incident in 1998, from December 18th through the 20th, in which a Dr. Curien tried to 
destroy human civilization. Dr. Curien's plan was stopped by two AMS agents, Rogan and G, but 
because the government had a hand in the incident, the public was never told what happened ... 

AMS: 

A government organization commonly known as AMS. Responsible for criminal investigations and 
intelligence collection around the world. Internally, the organization is split into domestic and 
foreign divisions. AMS was disbanded when the government disappeared following the world 
collapse of 2003. 

EFI Research Facility: 

A private research facility backed by a figure close to a major financial conglomerate. The research 
activities of the facility are not known. From what has been released publicly, it appears that they work 
in fields on the cutting edge of genetic research, including the human genome catalog, the gap between 
life and death, gene transplantation, and acquired RNA existence systems. 




THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



CHARACTERS 



Height: 
Weight: 
Gender: 


6' (183 cm) 
170 lbs (77 kg) 
Male 


Age: 
Nationality 


Unknown (believed to be 
around 50) 
: Unknown 




Thomas Rogan's old partner. G used to be 
exceptionally cold and calculating and would 
use any means necessary to complete his 
missions. Since the incident at Curien 
mansion, however, his perspective has 
changed dramatically. 

With the world collapse of 2003, his former 
employer AMS disbanded, but G has 
continued his quest for answers under the 
assumption that the collapse had something 
to do with his previous assignments. 




Height: 


6' 1-1/2" (187 cm; 


Weight: 


185 lbs (84 kg) 


Gender: 


Male 


Age: 


52 


Nationality: 


American 




CHARACTERS 



Thomas Rogan 



The hero of the Curien mansion incident of 
1998, Rogan is also Lisa's father. Rogan's 
career after the incident continued to be 
marked with his courage and excellent 
judgment, and he, too, pursued the causes 
of the world collapse. 

But now he has lost many comrades in 
battle with unknown creatures, and contact 
with Rogan himself has been lost... 



Daniel 



A character enshrouded in mystery. 
Believed to know many important things 
about the activities of the EFI Research 
Facility. 




THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



THE GAME SCREEN 



REGULAR SCREEN 



SURVIVAL MODE 

1. Crosshair 

Displayed when the controller is being used. 

2. Remaining shells 

The number of shells left. Reloading refills the 
gun with the maximum number of shells. There 
are two types of reload in the game - the 
manual reload performed with the © button/Left 
trigger and an automatic reload which takes 
place under certain conditions (when all shells 
have been fired, damage is taken or a story 
scene begins). 

3. Lives 

These are reduced when you take damage from 
monsters. Lives increase with special items and 
on the successful completion of "teamwork 
events" (see P. 13). When all lives are gone, the 
Continue Screen will be displayed. 

4. Credits 

The number of continues available. When all 
credits have been used up, the game is over. 

TIME ATTACK MODE 

5. Time 

Time remaining. The game ends when the time 
reaches zero. Time decreases when you take 
damage from monsters and increases when 
creatures are destroyed quickly, as items are 
acquired, and after the successful completion 
of "teamwork events" (see P. 15). 




GETTING STARTED 



Press the START button on the Title Screen to 
bring up the Menu Screen. Use f J. to choose 
a mode and press the © button or START 
button to enter. Press the START button of an 
additional controller during gameplay to enter 2- 
player mode. 



SURVIVAL MODE 




The main mode of the game. Clear all Chapters without using up your lives. 



TIME ATTACK 



For 1 player only. You race against time to clear levels with only one credit. 



THE MOVIE 



A preview of the motion picture "The House of the Dead.' 



OPTIONS 



Configure various game settings as well as individual settings for "The House of the 
Dead™ III" and "The House of the Dead™ 2." 



► ■ \ 



SAVE/LOAD 



Save/load game data. 



BOSS SCREEN 



6. Boss Life Gauge 

Decreases when the boss takes damage. When 
the upper gauge reaches zero, the Chapter is 
cleared. The lower gauge falls when specific 
targets are hit, and once the lower gauge 
reaches zero, the boss's attack can be stopped 
if you drain his health before the next attack. 




THE HOUSE OF THE DEAD 2 



This mode lets you play the previously released "The House of the Dead™ 2." 
To play "The House of the Dead™ 2" you must successfully complete "The House 
of the Dead™ III" in either SURVIVAL MODE or TIME ATTACK MODE. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



SURVIVAL MODE 



The main mode of the game. Clear all Chapters without using up your lives. Lives 
decrease when attacked by monsters and increase when life bonuses and first aid 
kits are picked up or events are successfully completed. 



STARTING THE GAME 



Select Survival Mode from the Menu Screen and press the © button or START 
button. The game will begin after the opening sequence. 



CONTINUE/GAME OVER 



When all your lives are gone, the Continue 
Screen will appear. The game may be 
continued by pressing the START button at this 
screen before the count reaches zero. But 
remember, when the credits run out, the game 
is truly over! 

* In 2-player mode, credits are shared between 
the two players. 



RESULTS SCREEN 



Between Chapters a Results Screen is shown, 
indicating your rank for each Chapter. Life 
bonuses are awarded for a high ranking. When 
all Chapters have been cleared, your overall 
rank will be shown. 



CLEAR TIME 

SCORE 

RANK 



Time taken to clear the stage 

Total score 

Rank for the stage 




Press the START button during game play to display the Pause Screen. Use f 4- 
to select an option and the © button or START button to enter. 



CONTINUE 

RETURN TO MAIN MENU 




SURVIVAL MODE 



Return to the game 

Abort the game and return to the Main Menu. 



BRANCHING STORY SYSTEM 



HI-SCORE NAME ENTRY 



The Name Entry Screen is displayed if you 
clear all Chapters with your score in the top 
ten. Enter three letters for your name before 
the count reaches zero. Select "< — " to 
return to the previous letter. Select END to 
register your name. 




The course of the game is affected by the 
actions taken by the player. The story changes 
based on the course chosen. Discover the whole 
story by playing through all possible paths! 

When using the controller, select with ^^ and 
press the © button or START button to select. 

* When using a light gun, use the directional pad 
on the gun to select the path and pull the 
trigger to confirm your selection. 



TEAMWORK EVENTS 



In the course of the game, players working side 
by side will sometimes find themselves in 
dangerous situations. In such cases, it is up to 
the remaining player to defeat the enemy 
before their partner is attacked. Rescuing your 
partner will result in a bonus. (In Survival Mode 
this bonus is a life increase and in Time Attack 
Mode a time increase.) 

* Even if the player in trouble is attacked 
before they can be rescued, they will not die, 
nor will their current time be reduced. 





Defeat the monster with the DANGER 
mark to effect a successful rescue. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



TIME ATTACK MODE 



In TIME ATTACK MODE, you must get as far as possible within the time allotted. 
Taking damage from monsters decreases the time remaining while defeating 
monsters and successfully completing teamwork events increases it. Make the most 
of time bonuses and work quickly! 



TIME ATTACK MODE RULES 



* Only one credit is provided and there are no continues. 

* This mode is for 1 player only. 

* Initial starting time is 30 seconds. 

* Difficulty level is NORMAL. 



A TIME INCREASE IS AWARDED FOR: 



* Defeating a monster 

* Completing a teamwork event 

* Obtaining an item (clock) 

* Receive additional time when receiving a "high rank" on the results screen at the 
end of the chapter 



RESULTS SCREEN 



Between Chapters a Results Screen is shown, indicating your rank for each 
Chapter. Life bonuses are awarded when you achieve a high ranking. When all 
Chapters have been cleared, your overall rank will be shown. 



TOTAL TIME PLAYED 

Total time played 

RANK 

Rank for each Chapter 

SCORE 

Final score 

TIME LEFT 

Time remaining when the game was completed. 



TOTAL RANK 

Final overall rank 

DR. CURIEN'S ANALYSIS 

Dr. Curien's comments on your playing style 
and an analysis of your game data. 



The Name Entry Screen is displayed if you clear all Chapters with your score in the 
top ten. Enter three letters for your name before the count reaches zero. Select "< — " 
to return to the previous letter. Select END to register your name. 





TIME ATTACK MODE 



HI-SCORE NAME ENTRY 



THE MOVIE 



This special feature shows a preview of the 
motion picture "The House of the Dead." Select 
Movie from the Menu Screen and press the © 
button or START button to watch the movie. 
When the movie has finished, the Menu Screen 
will be displayed. During the movie, press the 
© button/START button to quit the movie and 
return to the Menu Screen. 




THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



OPTIONS 



Alter game options and change options for "The House 
of the Dead™ III" and "The House of the Dead™ 2." 

Use 1 4- to select an item and press the © button or 
START button to bring up the item's Settings Screen. 



CONTROLLER CONFIGURATION 



Change controller button assignments. 



SOUND 



Adjust sound volume. 



SCREEN 



Adjust the position of the game screen. 



Light Gun SETTINGS 



Calibrate the gun controller. 



THE HOUSE OF THE DEAD 3 



Change game settings for "The House of the Dead 11 



THE HOUSE OF THE DEAD 2 



Change game settings for "The House of the Dead™ 2 



DEFAULT 



Restore all settings to their original values. 



Complete changes and return to the Main Menu Screen 

CONTROLLER CONFIGURAf ION | 

Set controller button assignments. Select the button 
with 1 4- and use ^^ to set the new function. The 
vibration function may be turned on/off from this screen. 
Select EXIT to return to the Menu Screen. 



3 

m 



SOUND 

Adjust volume settings for music, effects, and dialog. 
Select the item to be changed with f J- and adjust 
the volume with ^^. Select EXIT to return to the 
Menu Screen. 




OPTIONS 



1 

mi 



SCREEN 

Adjust various screen settings. Select the setting to 
be changed with f \, and enter with the © button 
or START button. 

SCREEN ADJUSTMENT 

Adjust the position of the screen. Move the frame 
f 4^"^ as appropriate so that it occupies the 
entire screen. Press the © button or START button 
to return to the Screen Adjustment Menu. 

BRIGHTNESS 

Adjust the brightness of the screen. Follow the on- 
screen instructions and adjust the brightness level of 
your monitor. Press the © button or START button to 
return to the Screen Adjustment Menu. 




12 3 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



OPTIONS 



THE HOUSE OF THE DEAD 3 
THE HOUSE OF THE DEAD 2 



Adjust the settings for both games. Select the 
setting to be changed with f J-, and adjust 
using #^. 

DIFFICULTY 

Select a difficulty level for the game from one of 
five levels: VERY EASY, EASY, NORMAL, 
HARD, and VERY HARD (Survival Mode only). 

LIFE 

Set the number of initial lives (Survival Mode only). 

CREDIT(S) 

Set the number of credits (Survival Mode only). 

BLOOD COLOR 

Set the color of monster blood. 

VIOLENCE 

Set the level of violence. 

CROSSHAIR SETTING 

Adjust the crosshair setting. 

DEFAULT 

Restore all settings to their default values. 

EXIT 

Complete changes and return to the Main Menu. 



CROSSHAIR SETTING 



The crosshair may be calibrated while the 
controller is being used. Select the setting to be 
altered using f J. and enter the selection with 
the © button or START button. 

SPEED 

Change the setting with the Left Trigger/Right 
Trigger. Use f 4- ^^to move the crosshair 
and check the speed. 

GRAPHIC 

Use ^^ to select a graphic to use as 
the crosshair. 



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Save/load game data. Choose SAVE or LOAD, 
select YES to confirm or NO to cancel, and 
press the Q button or START button to enter 
the selection. This game is designed for use 
with the Xbox hard disk. At least 9 free blocks 
are necessary to save game settings. 





SAVE/LOAD 




ITEMS 



Oil drums and cardboard boxes that appear in the game sometimes contain 
hidden items. 



Increases the number of 
lives by one (Survival Mode) 



300 bonus points per coin. 




Increases the time remaining 
(Time Attack Mode) 



HKSSnSISSSSHI 



□ 



Bonus points which increase 
with each consecutive hit. (1 
coin = 100 pts. Up to a 
maximum of 1500 pts can be 
obtained with consecutive hits.) 



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1000 bonus points. 




200 bonus points per coin. 



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2000 bonus points. 




3000 bonus points. 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD H 



MONSTER FILE 



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savagely attacking 


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A mummified zombie. 






Kageo is weak and slow, 
but in groups he is 
dangerous. His body is 
fragile. Of his 
appearance, only the 
shape of his upper body 
is known. 


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The remains of a former 
building employee. Julie 
will stubbornly pursue 
anything that comes her 
way and attack by flailing 
her numbed arms. 




1 



Frederic is believed to 
have been created from 
a former researcher in 
the building. His rapid 
attacks leave little time 
to react. 




MONSTER FILE 



The elite soldiers who 
stormed the building and 
tried to seize control. 
They remain trapped in a 
state between life and 
death, but they retain the 
superior fighting abilities 
they once honed through 
strict training. 



Carries a long- 
handled axe. 
Staggering under the 
weight of the axe, he 
may look like he 
can't handle such a 
weapon - but be 
careful: he puts his 
back into his 
fearsome attack. 







Azteca drags along 
an enormous steel 
frame and has 
exceptional power - 
he wields a metal 
chain in one hand as 
though it were as light 
as straw. His weak 
point is his somewhat 
slow movement. 




Cain is the result of 
an experiment to 
create zombies 
fused with vegetable 
matter. He is as 
tough as an oak and 
his whip slices 
through the air with 
an audible crack to 
inflict more pain than 
poison ivy. 




THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD K 




STORY 



18th December, 1998 - The incident at Curien Mansion 

That chilling episode was only a hint of the nightmare to come. 

26th February, 2000 

The world is thrown into chaos 

The prelude... 

A new plot unfolds in a medieval town. 

Ever-expanding conspiracies and horrors... 



CP!> 





CHARACTERS 



Gary Stewart 



A special agent for the governmental organization AMS. 
24 years old, American. A kind young man, he doesn't 
yet know the contradictory nature of this world. He has 
a passionate and emotional side that comes out in 
every situation. Lacking experience - he joined AMS 
only a year ago - he tries to make up for it with initiative, 
He can be reckless, and this sometimes causes 
problems for James. 



Side by side, AMS Special Agents James and Gary are 

ready for action. 

But what lies in store for them? 

And what are the mysterious Goldman's real intentions? 



James Taylor 



A special agent for the governmental organization AMS. 35 years 
old, American. He is always cool and rational, never relying on 
intuition or guesswork. He accepts facts as they are and deals with 
them accordingly, almost like a computer. For that reason, he is 
often assigned to the difficult or seemingly inexplicable cases. 





♦ The incident at Curien Mansion took place over three days; 
December 18th to December 20th, 1998. It was an event 
orchestrated by Dr. Curien in an attempt to destroy mankind. 
Dr. Curien' s plan was thwarted by two AMS agents, Rogan 
and G, but because of the government's significant role in 
the incident, the public was never told exactly what 
happened there... 



THE HOUSE OF THE DEAD III 



THE HOUSE OF THE DEAD J[ 



CHARACTERS 



Amy Crystal 



A special agent for the governmental organization AMS. 29 
years old, American. A veteran of countless dangerous 
assignments, she is nevertheless an open, frank and kind 
person. With Gary she tends to play the role of older sister 
she doesn't seem to consider him a full-fledged agent yet. 



Harry Harris 



A special agent for the governmental 
organization AMS. In his late thirties or 
early forties, nationality unknown. He 
does not like to discuss the past, and his 
gloomy countenance and dark presence 
tend to leave a strong impression. He 
wears sunglasses to ensure his feelings 
remain inscrutable. 



n 





Menu/Options Screen 



Directional pad/Left thumbstick 


Move cursor 




© button/START button 


Select 




© button/BACK button 


Cancel/Return to previous screen 




t* 


Select item 






«-» 


Change item 






During The Game 




START button 


Start/Pause 


Directional pad/Left thumbstick 


Move crosshair 




O button 


Fire 




^^^mmas^^^m 


Reload bullets/Cancel event 






O button 


Increase speed of crosshair movement | 






O button 


Center crosshair 






Left trigger 


Fire 




Right trigger 


Reload bullets 



LIGHT GUN CONTROLS 



Menu/Options Screen 



Directional pad 



Trigger/START button 



© button/BACK button 



Move cursor 



Select 



Cancel/Return to previous screen 



Goldman 



In his late forties. The head of a 
distinguished financial group, he uses his 
fortune for human genome research. The 
results of that research are relayed to 
Goldman as necessary, but have never 
been announced to the public. He has a 
cool and intellectual demeanor, but deep 
down he worries about the future of man 
and nature. 



Select item 



Change item 



During The Game 



START button 



m 



Start/Pause/Cancel event 



Fire/Cancel event 



Trigger (Shoot off screen) 



Reload bullets 



THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" Bf 



BRANCHING STORY SYSTEM 



This game uses a "branching story system" in which the course of events is affected 
by the actions taken by the player. Consequently, even the most veteran players can 
find something new in the course of gameplay. 



FOR EXAMPLE... 



Townspeople are being attacked by monsters 





THE GAME SCREEN 





1. Crosshair 

Displayed when the controller is being used. 

2. Remaining Bullets 

The number of bullets left. Reload before you run out! 

3. Lives 

These are reduced when you take damage or mistakenly harm a civilian. Lives 
increase with special items (see P.36-P.37). When all lives are gone, the Continue 
Screen will be displayed. 

4. Credits 

The number of available continues. When all credits have been used up, the game 
is over. 



THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" H 



GETTING STARTED 



From "The House of The Dead™ III" Main Menu, 
select "The House of The Dead™ 2" and enter 
the selection with the © button/START button. 
Press the START button at the "The House of 
The Dead™ 2" Title Screen to display the Main 
Menu Screen. Use f ^ to select a mode and 
press the © button/START button to select. 
Press the START button of another controller to 
enter 2-player mode. 



ARCADE MODE 



A faithful reproduction of the arcade game "The House of The Dead™ 2" (see P.31 




ARCADE MODE 



This mode is a faithful reproduction of the arcade version of "The House of The 
Dead™ 2." 



GETTING STARTED 



ORIGINAL MODE 



Clear the levels, making the best of the items picked up (see P.32). 



*H 



TRAINING MODE 



Practice the basic techniques of the game in this mode (see P.34). 



BOSS MODE 



Take on the bosses of each Chapter and compete for the fastest time. This is a 
timed mode (see P.35). 



RANKINGS 



Shows top ten rankings for each mode (see P.35). 



THE HOUSE OF THE DEAD 3 



Return to The House of The Dead™ III Title Screen. 




Select "ARCADE MODE" from the menu screen and press the © button or START 
button. The game starts after the opening sequence. 



CONTINUE/GAME OVER 



When all of your lives have been spent, the Continue Screen is displayed. You may 
continue by pressing the START button before the count reaches zero. But when 
you run out of credits, the game is truly over! 



THE COURSE SCREEN 



After the game is over, the Course Screen is 
displayed and the courses you have followed so 
far are shown. 



HI-SCORE ENTRY 




The Name Entry Screen is displayed if you clear all Chapters with your score in the 
top ten. Enter three letters for your name before the count reaches zero. Select 
"< — " to return to the previous letter. Select 'END' to register your name. 

f SCORE SCREEN/GAME CLEAR SCREEN* 

Once a Chapter has been cleared, the Score Screen is displayed, and the following 
statistics are shown. When all Chapters have been cleared, you will be judged on 
your overall performance. 




[RESCUED] 

Number of people saved 
[SCORE] 
Current score 
[ACCURACY] 

Shooting accuracy 



Game Clear Screen 



m 



THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" H 



ORIGINAL MODE 



Clear the levels using items picked up. 



HEM SELECTION SCREEN (1-PLAYER MODE) 



Use this screen to choose which items to 
equip. Up to two items may be held at once. 
Use f 4 to select items from the Trunk and 
press the © button to move items to the 
Equipped Items Window. 



When the Equipped Items Window contains 
two items, the cursor moves to 'Finish'. To 
change the items currently equipped, use 
t J. to choose items and press the © button 
to return items to the Trunk. Once all items 
have been selected, move to Finish and press 
the START button. 



HEM SELECTION SCREEN (2-PLAYER MODE) 



In 2-player mode, each player can carry only 
one item. Use f 4 to choose an item from the 
Trunk and press the © button. 



When an item is in the Equipped Items Window, 
the cursor moves to 'Finish'. To change the item 
currently equipped, use Y 4 to select an item 
and press the © button, to return the item to 
the Trunk. Once all items have been selected, 
move to Finish and press the START button. 
Once a player has finished selecting items, their 
window will darken. When both players have 
selected items, the game will start. 



H 


■i " :; : ;; ; ■-'■'■- '■• :--■'■■ r, . 



■|=,^;j- •:..- Ill: :■ 




ORIGINAL MODE 







USING ITEMS TOGETHER 



Some items reveal extraordinary characteristics when used together, and some 
items cannot be used together (in which case the message, "These items may not 
be used together" is displayed). Try to figure out which combinations work best! 



OBTAINING ITEMS 



Items are hidden in barrels, drum cans, and 
other locations. Shoot containers to reveal 
items, then shoot an item to obtain it. Items 
obtained are stored in the Trunk. 

* See R36 for a description of the items. 




* In 2-player games, the items a player was previously carrying may lose their 
effectiveness if the player resumes a game after Game Over. 

* However, items will not lose their effectiveness when a player resumes a game 
using a continue in a 2-player game. 

* Players who join the game when the Item Selection Screen is not displayed will 
start with no items. 




THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" H 



TRAINING MODE 



Practice the basic techniques of the game in this mode. 



TRAINING SELECTION SCREEN 



Use ^^ to select a training session. James 
will describe the type of training. If there are two 
or more star marks for the selected training, use 
t \ to choose between them. Use the © 
button or START button to start the training. 
The first time TRAINING MODE is entered, only 
Training 1' is available. 



TRAINING CLEAR/CONTINUE 



After a training session is cleared, the word 
"Success" will be displayed. Press the © button 
or START button to return to the Training 
Selection Screen. If the training is not cleared, 
the Continue Screen will appear. Use ^^ to 
select one of the following options: 



\iking modi: 



H& 



[AGAIN] 
[QUIT] 




Try again 

Quit the training and return to the Training Selection Screen 



OOEASfi^^ 

If you clear the highest training session currently available, more training sessions 
will be unlocked. 

f INCREASING STAR MARKS FOR A SESSION | 

Clear a training session or a boss battle and a 
star mark like the one on the lower right will 
appear. The star marks indicate the difficulty level 
- difficulty increases with the number of star 
marks. Clear a training session on the highest 
difficulty level currently available to increase the 
number of star marks for that session. 




BOSS MODE 



Take on the bosses of each Chapter and compete to destroy them in the shortest time. 



CHAPTER SELECTION SCREEN 



Use ^^ to select a boss. If the selected boss has two or more star marks, use 
1 4- to choose between them. Press the © button or START button to begin the 
boss battle. 



Judgment 


Chapter 1 boss battle 




Hierophant A/B 


Chapter 2 boss battle 




Tower A/B 


Chapter 3 boss battle 




Strength A/B 


Chapter 4 boss battle 




Chapter 5 boss battle 



* A/B indicate the location of the boss, which changes depending on the route taken. 

* See P.34 for an explanation of star marks. 



GAME OVER 



When all lives are gone, the game is over and cannot be continued. 



HI-SCORE 



If you defeat the boss with a time in the top ten, the Name Entry Screen will appear. 
Enter three letters for your name before the count reaches zero. Select "< — " to 
return to the previous letter. When you're done, select END to register your name. 



TRAINING MODE 


■■:• ' '■"• " 


»*•■ - WU CAN IHPRWE TO JP IHOQUHG 
jf^fc S*IU$ HERE. IUSTE If THEH AW. 

1wr 





Shows the top ten rankings for ARCADE, ORIGINAL, 
and BOSS MODES. Select the mode with ^^. Press 
the © button or START button to return to the Main 
Menu Screen. 




RANKINGS 




THE HOUSE OF THE DEAD 3 



Select to return to The House of The Dead™ III Title Screen. 



m 



THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" H 



ITEMS 



ITEMS 



There are a number of items available in both the ARCADE and ORIGINAL 
MODES. The following is just a sample of what is out there... 



First aid kit 




THE HOUSE OF THE DEAD SI 



THE HOUSE OF THE DEAD" H 



MONSTER FILE 



Ebitan is a revolting and 
perpetually rotting 
monster. Accordingly, his 
resistance is lower than 
other zombies. Ebitan 
resides in the water, 
suddenly leaping from 
the murky depths to 
attack his prey, mainly by 
biting them. 




Kageo is a mummified 
zombie, who prowls the 
darkest, most dreadful 
areas. He may look 
weak, but watch out for 
his fierce punch! 




Mickey is a small zombie who wields knives 

in both hands. His method of attack is to leap 

down at his target from roof tops and other 

high places. Even if Mickey throws both 

knives at you, 

there's no 

time to relax: 

He can 

produce an 

unlimited 

supply of 

knives from 

his hip holster. 




David was 

manufactured in great 
quantities. He is highly 
adaptable and thrives 
anywhere. He mainly 
attacks with his teeth. 



A new and improved 
version of Kageo with an 
iron mask and other 
armor. Because Ken's 
vulnerable face is 
shielded with a mask, he 
is an exceptionally 
difficult foe. Like Kageo, 
Ken lives in dark places, 
especially indoors. His 
main attack is a claw jab. 



Randy is a small, mask- 
wearing zombie. Don't 
be fooled by his small 
stature because Randy 
is a vicious little 
monster who can run 
along walls and ceilings 
as easily as on floors. 
Randy often roams with 
a friend. His preferred 
method of attack is a 
leaping death scratch. 




MONSTER FILE 





Despite being big and fat, 
Bob can move fast. His 
main attack is the drop 
kick, but he also throws 
barrels and oil drums. 






Johnny is a tough 
zombie to deal with, as 
he loves to rush at his 
prey, hiding his 
vulnerable face behind 
two axes. When he's not 
descending on you with 
terrifying speed, he will 
throw his axes with lethal 
accuracy from a safe 
distance. Be warned! 




Poor Peter is infested 
with giant parasitic 
worms and is relatively 
weak. He puts his worms 
to horrifyingly effective 
use though, for when his 
chest is wounded, the 
parasites will leave 
Peter's ribcage and leap 
at his attacker. Peter can 
also pack a mean punch. 



You'll know Max when 
you see him. He's the 
zombie crazily swinging 
two chainsaws about. 
He's also the biggest of 
all the zombies. 





Gregory is a bit of a 
show off, and there is 
nothing he likes to do 
more before finishing off 
his victims than to 
flourish his giant sword. 
You will find it hard to 
aim your gun at 
Gregory, because he 
uses his sword to 
defend as skillfully as he 
does to maim. 





A snakelike zombie who 
often infests areas in 
hordes. There are 
believed to be two 
colors of Murrer. Murrer 
attacks by flying at his 
victims and gouging at 
their faces with his 
myriad teeth. 








flawless, instinctive accuracy. 
Don't go in unless you're strapped 
with the Mad Catz Blaster. Desiyned 
specifically for the Xbox, the Blaster 
features precisian taryetiny, Auto- 
Fire, Auto-Reload settinys and 
intense vibration. 




{{!<}} 



intense vibration lets 

yOU fEEl the action 



<S 



HeaVU-dutL/ trigger 
mechanism Stands up to 

white-knuckle piag 



H0USE! | 

OF. I , 

"DEAD- 



-^7^. use memory card like 

C^jrVc^ an ammo dip for fast 
^\^kr game saves 

©2002 Mad Catz, Inc. 7480 Mission Valley Rd, Suite 101, San Diego, CA 92108-4406. Mad Catz and the Mad Catz logo are trademarks or registered trademarks of Mad ' 
Catz, Inc., its subsidiaries and affiliates. The shape and design of this product is a tradedress of Mad Catz. Microsoft, Xbox, and the Xbox logo are either registered 
trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries and are used with permission from Microsoft. Sega is registered in the U.S. 
Patent and Trademark Office. SEGA is a registered trademark of SEGA CORPORATION. SEGA and House of the Dead are registered trademarks or trademarks of 
Sega Corporation and its affiliates. Original Game (C) 2002 WOW ENTERTAINMENT/SEGA CORPORATION All Rights Reserved. TouchSense(tm) Technology 
Licensed from Immersion Corporation. Made in China. Printed in Hong Kong. All rights reserved. Features, appearance and specifications may be subject to change 
without notice. International and domestic patents pending. Please retain this information for future reference. Mad Catz stands behind its products 100%. 




*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLAY ON THE XBOX™ 
VIDEO GAME SYSTEM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED 
IN THE UNITED STATES AND CANADA, ONLY! 

Limited Warranty 

Sega of America, Inc. warrants to the original consumer purchaser that the Xbox game disc 
shall be free from defects in material and workmanship for a period of 90-days from the date 
of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty 
period, the defective Xbox game disc or component will be replaced free of charge. This 
limited warranty does not apply if the defects have been caused by negligence, accident, 
unreasonable use, modification, tampering or any other causes not related to defective 
materials or workmanship. Please retain the original or a photocopy of your dated sales 
receipt to establish the date of purchase for in-warranty replacement. For replacement, 
return the game disc, with its original packaging and receipt, to the retailer from which the 
software was originally purchased. In the event that you cannot obtain a replacement from 
the retailer, please contact Sega to obtain support. 

Obtaining technical support/service 

To receive additional support, including troubleshooting assistance, please contact Sega at: 

• web site http://www.sega.com 

• e-mail support@sega.com 

•telephone 1-716-650-6703 

LIMITATIONS ON WARRANTY 

ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED 
TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET 
FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, INC. BE LIABLE FOR 
CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY 
EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY 
ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON 
HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR 
INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO 
YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE 
OTHER RIGHTS WHICH VARY FROM STATE TO STATE. 

Sega is registered in the U.S. Patent and Trademark Office. Sega, the Sega logo, and THE HOUSE OF THE 
DEAD are either registered trademarks or trademarks of Sega Corporation Original Game © SEGA 
CORPORATION. © 2002 WOW ENTERTAINMENT INC/SEGA CORPORATION. All Rights Reserved. 
www.sega.com. This game is licensed for use with Xbox only. Copying and/or transmission of this game 
is strictly prohibited. Unauthorized rental or public performance of this game is a violation of applicable 
laws. SEGA of America, Inc., 650 Townsend Street, Suite 650, San Francisco, CA 941 03. All Rights 
Reserved, www.sega.com. Programmed in the USA. Made and printed in the USA. 

Microsoft, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft 
Corporation in the United States and/or other countries and are used under license from Microsoft.